ISSN: 2229-371X

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Optimization of Computational Geometry and Automation in the Field of Computer Science

George Fraley*

Department of Computer Science, Florida State University, Tallahassee, FL 32306, USA

*Corresponding Author:
George Fraley
Department of Computer Science,
Florida State University,
Tallahassee,
FL 32306,
USA
E-mail: georgefreley234@gmail.com

Received: 05-Sep-2022, Manuscript No. GRCS-22-76801; Editor assigned: 07-Sep-2022, Pre QC No. GRCS-22-76801 (PQ); Reviewed: 21-Sep-2022, QC No. GRCS-22-76801; Revised: 26-Sep-2022, Manuscript No. GRCS-22-76801 (A); Published: 05-Oct-2022, DOI: 10.4172/2229-371X.13.4.005

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Description

The study of computing, automation, and information is known as computer science. Algorithms, computation theory, information theory, and automation are examples of theoretical fields in computer science (including the design and implementation of hardware and software). Computer science is typically thought of as a field of academic study apart from computer programming.

Data structures and algorithms are essential to computer science. The theory of computation focuses on generic classes of issues that can be solved using abstract models of computation. The creation of images is addressed by computational geometry and computer graphics. Database theory is concerned with the administration of data repositories, while programming language theory addresses various ways to express computer operations. Software engineering focuses on the principles and design that go into creating software, while human-computer interaction studies the interfaces through which humans and computers communicate.

Operating systems, networks and embedded systems are a few examples of fields that focus into the principles and design of complex systems. The design of computer hardware and other devices that use computers is referred to as computer architecture. The goal of artificial intelligence and machine learning is to replicate human and animal problem-solving, decision-making, environmental adaption, planning and learning processes. Computer vision, a branch of artificial intelligence, tries to comprehend and process image and video data, whereas natural language processing focuses on comprehending and processing textual and linguistic data. What can and cannot be automated is the central question in computer science. Most people agree that the Turing Award is the top accomplishment in computer science.

Before the development of the modern digital computer, the fundamental principles of what would later become computer science existed. Since the beginning of time, devices like the abacus have been used to help in calculations like multiplication and division. Even before the creation of powerful computing hardware, algorithms for doing calculations have been around since antiquity.

We would have referred to it as an experimental science, but much like in geology, astronomy, and economics, certain of its distinctive forms of observation and experience do not conform to a particular stereotype of the experimental method. Every new machine that is constructed is a test. By actually building the machine for response by seeing the machine in action and examining it with every analytical and measurement tool at our disposal.

Since then, it has been suggested that computer science can be categorised as an empirical science because it uses empirical testing to assess the correctness of programmes. However, there is still a challenge in defining computer science's laws and theorems as well as the nature of its experiments. The reliability of computational systems is examined in the same manner as aeroplanes and bridges are in aeronautical engineering, according to proponents of designating computer science as an engineering subject. Computer programmes are physical manifestations of mathematical entities, according to proponents of defining computer science as a mathematical subject, and they may be reasoned about deductively using formal mathematical methods. Computer scientists Edsger W. Dijkstra and Tony Hoare understand the formal semantics of programming languages as mathematical axiomatic systems and view computer programme instructions as mathematical words.